The aim of the project GhettOut – Simulator of Living Strategies is to influence older school children in that way that they would be able to, on the basis of experience and...
Sport, science and art are considered among the factors that improve the quality of life. Consequently, the aim of the project is to include these factors into the everyday life of...
The overall objective of the project was to reduce the occurrence of juvenile delinquency and victimisation through settling useful freetime activities and supporting services to a...