The aim of the project GhettOut – Simulator of Living Strategies is to influence older school children in that way that they would be able to, on the basis of experience and...
The project aims to identifies the local actions that “demonstrate” to be the most effective in terms of results achieved. It is therefore a subject here of developing a new public...
Prevention program to increase the cyber-resilience of children and teenagers (11 to 18 years old) so that they are aware of the risks of using the internet and social media...
Environmental crime is a new EU priority amongst the ten priorities of the EU Policy Cycle in the fight against organised and serious international crime between 2018 and 2021. The...
This toolbox covers the pros and cons, dos and don’ts of social media marketing, influencers, game-based learning and gamification, online police officers, and smartphone apps in...
The Police of the Czech Republic defines cybercrime as crime committed using information and communication technologies including computer networks. Information and communication...
The aim of Belgium's national strategy is to Increase cybersecurity and tackle cybercrime through: by providing management and actions for the prevention, detection and response to...