The aim of the project GhettOut – Simulator of Living Strategies is to influence older school children in that way that they would be able to, on the basis of experience and...
The overall objective of the project was to reduce the occurrence of juvenile delinquency and victimisation through settling useful freetime activities and supporting services to a...
The project is built on the belief that the inclusion of positive activities that young people wanted could reduce anti-social behaviour, disorder and fear of crime for the longer...