The aim of the project GhettOut – Simulator of Living Strategies is to influence older school children in that way that they would be able to, on the basis of experience and...
The project is built on the belief that the inclusion of positive activities that young people wanted could reduce anti-social behaviour, disorder and fear of crime for the longer...
The purpose of the project is to prevent crimes committed by/on children and youth. The outcome of the project is a situation when they spend their free time meaningfully, positive...